Momentum is a physics-based puzzle game where you first design the path, then launch the ball and watch your plan unfold.

Place and rotate different types of walls to guide the ball toward the goal. Once everything is set, aim and launch the ball like in a golf game. Every move matters—there are limited walls, so smart placement and experimentation are key.

The game is built around trial-and-error, encouraging players to test, adjust, and refine their solutions until they succeed.

Featuring a minimalist vector art style with retro arcade-inspired visuals, Momentum was created in 48 hours for a game jam based on the theme “Bounce”.

🎮 Features

Two-phase gameplay: Build → Launch

Multiple wall types with unique behaviors

Physics-based bouncing mechanics

Limited resources for strategic planning

Clean vector visuals with retro feel

🎯 Controls

Drag wall from UI to place

Q / E to rotate walls

Drag ball backward and release to shoot

Drag screen to move camera (before starting)

👥 Credits

This game was developed as a team project by:

• Hatim Miyajiwala (Pixeload)

• Rutik Oultkar

This page is a personal portfolio upload.

The same game is also published on my teammate’s itch.io account -https://pixeload.itch.io/momentum

Updated 22 days ago
StatusReleased
PlatformsHTML5
AuthorRUTIK#HACKER
GenrePuzzle, Strategy
Made withUnity
Tags2D, Physics, Unity
ContentNo generative AI was used

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