Momentum
Momentum is a physics-based puzzle game where you first design the path, then launch the ball and watch your plan unfold.
Place and rotate different types of walls to guide the ball toward the goal. Once everything is set, aim and launch the ball like in a golf game. Every move matters—there are limited walls, so smart placement and experimentation are key.
The game is built around trial-and-error, encouraging players to test, adjust, and refine their solutions until they succeed.
Featuring a minimalist vector art style with retro arcade-inspired visuals, Momentum was created in 48 hours for a game jam based on the theme “Bounce”.
🎮 Features
Two-phase gameplay: Build → Launch
Multiple wall types with unique behaviors
Physics-based bouncing mechanics
Limited resources for strategic planning
Clean vector visuals with retro feel
🎯 Controls
Drag wall from UI to place
Q / E to rotate walls
Drag ball backward and release to shoot
Drag screen to move camera (before starting)
👥 Credits
This game was developed as a team project by:
• Hatim Miyajiwala (Pixeload)
• Rutik Oultkar
This page is a personal portfolio upload.
The same game is also published on my teammate’s itch.io account -https://pixeload.itch.io/momentum
| Updated | 22 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | RUTIK#HACKER |
| Genre | Puzzle, Strategy |
| Made with | Unity |
| Tags | 2D, Physics, Unity |
| Content | No generative AI was used |









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